What is Picture to People ?

"Picture to People" (P2P) is a huge Computer Graphics project. It was started to create new softwares able to make 2D drawing, 3D rendering, vexel drawing, text effects, photo effects, image filtering and other complex Computer Graphics operations. It has been made from scratch, including its low level Computer Graphics libraries like Maccala. Nowadays, most final features produced for this project are released as free online tools available from its official website. This blog talks about Computer Graphics, mainly concerning Picture to People development.

"Only who makes has true knowledge. Knowledge is control. True power depends on total control. Only who makes from scratch has the real power."

Tuesday, October 28, 2008

Cloud text again


I have created a new effect to render text made of clouds.

As I told before, I intend to have 100 different text renderings to offer as soon as possible.

A lot of people have been asking me how long I will take to put the "surprise" online. Take it easy, guys. I do everything lonely and I have just my rest time to make it. Maybe some more weeks will be enough to have online a first release.

Above you can see a cloud word.

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Saturday, October 25, 2008

The big surprise

I'm working very very hard in Picture to People. Since I'm using all my rest time to work in "the big surprise", I decided already tell you what it is.

Among the several P2P sub-projects going on, now I decided to create an "online sub-project".

I'm developing a new site (not a blog) for P2P project. The goal is to offer online several effects you can see here. This site will be clean, simple and easy to use.

If everything goes right, as the time goes, my new effects will always be added to this "free Computer Graphics services" site. I hope I will be able to offer you a lot of nice effects there.

I thank some guys (all involved with graphics) who convinced me that an "Online Picture to People" should be the best way to take easy Computer Graphics for all people.

I'm making my best ... let's see what happens next weeks.

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Thursday, October 23, 2008

Inside body style text rendering


Sometimes it's good to create something different or unusual.

I have created an effect to render text made of tissue, veins and blood. It's like if each letter was a kind of stylized human organ.

Above you can see an "inside body" word.


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Monday, October 20, 2008

Water text again


I have created a new effect to render water text.

I'm looking for a more foamy version of water.

Above you can see a water word.

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Thursday, October 16, 2008

Photos to pencil drawings (revisited)


I have tested some new accessory math models to improve my effects to transform photos in pencil drawings.

Some improvements are subtle, but interesting to achieve a more realistic result globally.

Above you can see a pencil drawing made using the new improvements. Its related photo can be viewed in one or more old posts below.

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Monday, October 13, 2008

Leaf text rendering


I have made a new effect to render leaf text.

I wanna achieve 100 text effects as soon as possible.

About the surprise: its development will last some more time.

Above you can see a word made of plant leafs.

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Friday, October 10, 2008

Metal text rendering


I have made an effect to render brute metal text.

It's really very hard to create a procedural model to mimic metal without 3d rendering tricks. In 2d world, people usually draw metal using that well known "pseudo-chrome" style, but I was looking for something different.

Above you can see a metal word.

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Wednesday, October 8, 2008

Alien text rendering

While the big surprise doesn't rise up, I need to keep making smaller developments to post here.

I have made an effect to render an alien style text. Since this kind of "weird" result can have very proper use, I will try to create some more "alien skins" in future.

Above you can see an "alien word".

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Monday, October 6, 2008

Artistic mosaic text rendering


I have made a new text rendering effect. It's a kind of artistic mosaic.

I'm not having time to post a lot cause I'm very busy with Picture to People development. I'm preparing a big surprise.

Keep following this blog and be one of the firsts to know about what is coming.

Above you can see a mosaic word.

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Thursday, October 2, 2008

How fluid could be the water in an effect?






Most of my effects are procedural. It means they are calculated and they have some "degrees of freedom" depending on the way they were modelled.

I have made my water text rendering in a good conjugation between typographic shape keeping and liquid (no defined volume) looking.

Above I show several water text effect results. The model was configured to be more fluid step by step in a top-down way.

As you can see, using a "too much fluid" water, we destroy the text typography.

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