I could not make it so "liquid" as I would like, because if so the typography would be completely destroyed.
I think I could find a good conjugation between shape and material.
Above you can see a word made of water.
"Picture to People" (P2P) is a huge Computer Graphics project. It was started to create new softwares able to make 2D drawing, 3D rendering, vexel drawing, text effects, photo effects, image filtering and other complex Computer Graphics operations. It has been made from scratch, including its low level Computer Graphics libraries like Maccala. Nowadays, most final features produced for this project are released as free online tools available from its official website. This blog talks about Computer Graphics, mainly concerning Picture to People development.
Warping with mouse can be used to create strange or funny images from photos or drawings. The functionality is intuitive, but depending on the result you want, you need to be patient and be good with mouse.
In fact, a most common use of it for professional design is like a auxiliary tool for photo retouching. Many times it can't be use lonely for this task because it's able to remove some kinds of regions only marginally.
First you see the original part of a face and after a warped version of the same image. I created the example above with some dozens of individual warping operations using my mouse. The tool configuration used was deep in path and very restrict in neighborhood.
Would you like to try it to see how you would deal with this kind of tool?
A post of a site I like have inspired me to create a model to render text made of smoke. As always, I tried to give it a look just like you get in nature.
Despite some people draw clouds and smoke in a very similar way using other programs, usually it's not the best approach if you want a realistic result. By "realistic" I mean at least people will not have doubt about what you have drawn when they see your work. Look at my clouds text rendering bellow to see how it's different of smoke.
Above you can see a smoke word.
Each deformation is made in real-time just using mouse drag and drop. No grids, no control points. I think it can't be easier or more intuitive. The warping is local, directed, and affect only the region around the mouse (and its path).
I have already made an example to show here. First you see a normal "a". After you see the same letter "a" warped by my model. This second image was created playing a lot with the original image. It's the result of a lot of accumulative warpings made with mouse.
This tool is getting great, but it still need some more improvement and some degree of configuration too. I'm working on it.