I'm developing a tool to let final user warp bitmaps.
Each deformation is made in real-time just using mouse drag and drop. No grids, no control points. I think it can't be easier or more intuitive. The warping is local, directed, and affect only the region around the mouse (and its path).
I have already made an example to show here. First you see a normal "a". After you see the same letter "a" warped by my model. This second image was created playing a lot with the original image. It's the result of a lot of accumulative warpings made with mouse.
This tool is getting great, but it still need some more improvement and some degree of configuration too. I'm working on it.
No comments:
Post a Comment