First I would like to thank Maxim Shemanarev. He gave me some tips about the cl-aa algorithm for drawing. In fact, this algorithm is very hard to understand in absolute completeness. I never copy an algorithm. I always understand it and implement from scratch using my own hands.
I will not use the algorithm mentioned above. The trivial idea is simple, but a complete understanding for implementation is complicated. Anyway, the cl-aa algorithm have opened my mind for other ideas. I will try to create my own rendering algorithm using my knowledge about several techniques concerning anti-aliased drawing. Probably my results will be more modest about speed and memory usage, but I hope I can create an easier to understand and maintain method, without lose the professional results.
My excuses to my readers, but I will spend two or three weeks researching and developing my own algorithms for two very important subjects:
- fast anti-aliased rendering;
- transforming bitmaps in vector based objects.
I will not post here during this time.
What is Picture to People ?
"Picture to People" (P2P) is a huge Computer Graphics project. It was started to create new softwares able to make 2D drawing, 3D rendering, vexel drawing, text effects, photo effects, image filtering and other complex Computer Graphics operations. It has been made from scratch, including its low level Computer Graphics libraries like Maccala. Nowadays, most final features produced for this project are released as free online tools available from its official website. This blog talks about Computer Graphics, mainly concerning Picture to People development.
"Only who makes has true knowledge. Knowledge is control. True power depends on total control. Only who makes from scratch has the real power."
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