Saturday, January 14, 2012

3D Text renderer with global illumination

I'm not having time to post frequently. Moreover, I usually like to post when I have a screenshot or teaser image to show.

I'm working very hard (as always) to finish my 3D text renderer that is based on global illumination algorithms. I never get tired of saying this kind of software generates very interesting soft shadows. It helps a lot to get more realistic results.

Well, let me get back to my arduous software development. Anyway, I post here a sample image of what is coming.


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