Thursday, October 2, 2008

How fluid could be the water in an effect?






Most of my effects are procedural. It means they are calculated and they have some "degrees of freedom" depending on the way they were modelled.

I have made my water text rendering in a good conjugation between typographic shape keeping and liquid (no defined volume) looking.

Above I show several water text effect results. The model was configured to be more fluid step by step in a top-down way.

As you can see, using a "too much fluid" water, we destroy the text typography.

Subscribe in a reader

1 comment: