Tuesday, October 30, 2007

Beautiful drawing

I'm still dealing with antialiasing.

Aliased drawing is very easy. Simple antialiasing techniques are easy. Generic robust antialiasing methods are difficult.

I'm trying to get a generalization about polygons and curves. I need to draw really small floating point line segments, what can not be treated by "conventional" algorithms, cause the final result has not a professional appearance.

For now, I'm reading my articles about antialised 3D rendering. Maybe I can adapt some model for my needs.

No comments:

Post a Comment